Press start to play: experience and emotions in games
GameDev Workshop Series: Part 2
Movies, games and even commercials become legendary when they are stored in memory and evoke powerful emotional feedback. Therefore, all multimedia products are aimed at creating certain emotions in the viewer or player. If the game has a cool design but does not have a response from the gaming community – such a product has very little chance of success.
So, if you are working on the development of entertainment content, then the GameDev Workshop series of events is just for you! The second workshop is devoted to practical methods of influencing the experience and emotions of the user.
👾 About what?
- Let’s analyze different psychotypes of people and methods of influencing them
- Let’s choose the right strategy and palette of emotions for the product
- Let’s look at how to apply practical tools
📢 Who is the speaker?
Svyatoslav Kholod – Senior Game Designer in Innovecs. Svyatoslav has 6 years of practical gameplay and visual development in the game industry, as well as experience in teaching game design. He is, without exaggeration, one of the best professionals in the industry.
It will be interesting for everyone involved in the development of entertainment content and multimedia products, especially directors, game designers, motion designers, clip makers, concept and 2D artists, marketing and advertising specialists.
See you online on April 13 at 7 pm!